PowertrainLive

A simulation software tool for automotive engineers.

Project Type

New Product Design

My Role

UX Designer

Group

UMSI Design Clinic

Tools

Illustrator

Team Credits

Joy Yen-Chun Lin, Sheetanshu Bhardwaj, Adrienne Royce, Marisa Xheka, Maddie Purcell

Date: 2016

The Client

CSEG, Computational Sciences Experts Group, consists of professionals with automotive, aerospace, and defense backgrounds with expertise in 1D system modeling.

Target Users

Automotive engineers and their managers.

Client Goal

CSEG has built a 1D Vehicle Level Modeling Software, PowertrainLive, which predicts fuel economy and emissions for various standard vehicle models under different driving conditions. They tasked us with designing the user interface for this software. 

Project Goals

Design an interface that allows automotive engineers to manipulate input variables, run the simulation, and easily switch between input and output views.

Provide a feature that consolidates simplified and customized graphs in a report for managers.

Challenges

As the only undergraduate on a team with four grad students, I was the least experienced. But even though I was not familiar with the process going in, I was able to bring new ideas. My team leader even told me she was always impressed with my creativity.

Key Takeaways

As my first UX design project, I learned the basic process of researching and designing a user interface, specifically in the context of automobile simulation software.

I learned the importance of researching and analyzing both the user experience of interacting with an interface and data visualization elements.

I discovered I enjoy UX design.

The Process

Initial Research

Client meeting, comparative analysis, user interviews

Sketches & Wireframes

Comparing among team, identifying main design features and making design decisions

High Fidelity Designs

User testing and design revisions

Final Presentations

Delivered final designs at Design Clinic Showcase and to CSEG

Initial Research

We started off the project with a meeting with CSEG to understand what their product does and what the input data and output data looks like. We then interviewed engineers at automotive companies and watched them interact with the current simulation and modeling tools they used. From there, we moved to conducting a comparative analysis of these similar simulation and automotive software and researched data visualization methods to explore how to best design the graphs in our interface.

Interview Participants

  • Automotive Research Engineer @ Ford

  • Development Engineer @ Bosch

  • Automotive Parts Developement Engineer @ MAHLE

  • Simulation Engineer @ Chevy

  • Automotive Manager @ CSEG

User Needs

  • Engineers want an easy switch between input and output screens.

  • Managers want customized graphs for final report.

Interview Findings

General functions

  • Prefer to see numbers (input/output)

  • Like option of frequently visited tab

  • Certain variables are frequently

  • Checkboxes preferred for selection

​Workspace/Input​​

  • Input manipulated and simulation run multiple times

  • Function shortcuts used

  • User doesn’t get feedback from the system

  • Want split screen

  • Progression bar wanted when running simulation

Output screen

  • Want customized output table layout

  • Prefer stacked graphs when comparing data

  • For final data, prefer showing results in different graph, no more than two/three lines on the same graph

  • Ability to export to different file formats

  • Want to zoom in to check for a specific region/point, capable of manipulation

  • Critical results vs detailed ones → want brief summary tab and detailed results for each component

Comparative Analysis - Similar Automotive Software

AVL CRUISE - vehicle system simulation tool for fuel economy, performance, emissions, and drivability.

Autonomie - simulation tool for vehicle energy consumption and performance analysis.

Sketching

We started off sketching individually, each taking our first stab at an interface design.

White Board Team Sketching

Then we came together and talked out our ideas, trying different design options and making decisions.

Wireframes and Low-Fidelity Designs

After coming to a general consensus of the features and general layout that we wanted our screens to have, we made wireframes and lo-fidelity designs. These designs further allowed us to analyze our decisions and see how everything worked together on the screen.

High-Fidelity Designs

After looking at our lo-fi designs, we realized we had chosen the dimensions of the old standard size of a computer screen. Thus, we changed to a wider screen size and added in visual design elements such as a new color scheme and shadows to the cards to give them more depth.

Workspace

Edit Graph

Report for Managers

Our Designs in Use

CSEG has taken our designs to build the interface for their new software, PowertrainLive, which is now on the market.